Downloads
Everything below is served from this site (not from Notion, Google Drive, or Dropbox). Right‑click → Save As, or fetch programmatically.
For developers: local dev only
Section titled “For developers: local dev only”In your source, you only ever reference the core SDK plus the dev channel (for local testing). FRVR’s release pipeline automatically injects the correct production channel bundle (Facebook Instant, iOS, Android, Samsung, Xiaomi, …) when each platform build is cut. See Channels.
| File | Target | |
|---|---|---|
| frvr-sdk.min.js | Modern browsers (default) | ES2017 |
| frvr-sdk.es6.min.js | ES2015 baseline | |
| frvr-sdk.ie.min.js | IE11 legacy | |
| frvr-channel-dev.min.js | Local development channel |
Engine plugins
Section titled “Engine plugins”Engine‑specific wrappers that expose the SDK to non‑web runtimes.
| Plugin | Latest | Notes |
|---|---|---|
| Unity | frvr_sdk1010.unitypackage (v1.010) | See the Unity quickstart. |
| Cocos Creator 3.x | frvr-sdk-cocos-3.x.zip | Cocos Creator 3.8.0+. See the Cocos quickstart. |
| Cocos Creator 2.4.x | frvr-sdk-cocos-2.4.zip | Legacy Cocos Creator 2.4.x line. README inside the zip. |
| Construct 3 | frvr-construct-1.0.0.10.zip (v1.0.0.10) | See the Construct 3 quickstart. |
These are direct downloads. Plugins are never distributed via Notion, Drive, or Dropbox.
Production channel bundles (FYI only)
Section titled “Production channel bundles (FYI only)”These are what FRVR’s pipeline injects per platform. You don’t load them directly in your source; they’re listed here for reference and debugging. If you’re self‑hosting the SDK on a private CDN for a special deployment, talk to your FRVR contact first.
| Channel | Files |
|---|---|
| Web | frvr-channel-web.min.js · es6 · ie |
| Facebook Instant | frvr-channel-facebook-instant.min.js · es6 · ie |
| Facebook Rooms | frvr-channel-facebook-rooms.min.js · es6 |
| Google Play | frvr-channel-google-play.min.js · es6 |
| iOS | frvr-channel-ios.min.js · es6 |
| Samsung Galaxy Store | frvr-channel-samsung-galaxy.min.js · es6 |
| Samsung Instant Play | frvr-channel-samsung-instant-play.min.js · es6 |
| Xiaomi QuickGame | frvr-channel-xiaomi.min.js · es6 |
Using a download
Section titled “Using a download”These downloads exist for inspection, emergency mirroring, and plugin installation. For normal development, load the SDK off the FRVR CDN (https://cdn.frvr.com/…) rather than these docs-site URLs, so updates propagate automatically.
For production, FRVR’s release pipeline ships the SDK bundled into the game zip; you don’t self‑host. See CDN & bundles.