Cloud storage
FRVR.cloudStorage is a per‑player server‑side key‑value store, keyed off the authenticated FRVR ID. Use it for anything that must survive device switches: save games, unlocked content, friend invites.
Private data
Section titled “Private data”Same string‑value contract as local storage.
Batches
Section titled “Batches”Minimize round trips when you have multiple keys:
Public data (for social features)
Section titled “Public data (for social features)”Data you want friends to be able to see — e.g. your best score for a leaderboard snippet, your active guild — goes through setPublicItems / queryPublicItems:
Config
Section titled “Config”The SDK falls back to in‑memory storage if cloud init fails — so your game keeps running, but the data won’t sync. Always check for a falsy read before treating a missing value as “user has no save”.
Cloud storage: roundtrip
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