FRVR.crossplay handles the “continue on your phone” flow: a player started on web and we have a better experience available in the native app, or vice versa.
try { await FRVR.crossplay.moveToMobile(); // The SDK has handed off. Typically the browser is now showing a "check your phone" splash.} catch (err) { // err.code: not‑supported, user dismissed, channel store unavailable, …}