Crossplay (Cocos)
crossplay is the “continue on your phone” flow — the game is running in a browser / embedded channel and FRVR knows there’s a richer native app available. You offer the player a button; we hand them off.
Check availability
Section titled “Check availability”Most channels don’t support this — always guard.
Do the handoff
Section titled “Do the handoff”Must fire from a user gesture (button tap) on browsers. The SDK opens the appropriate app‑store page / deep link; the promise resolves once the player’s been sent.
Typical placement
Section titled “Typical placement”The natural place to surface this is after a successful session (end‑of‑run screen, between levels) — the player’s invested and more likely to move. Not on a splash / boot screen.