Notifications (Cocos)
FRVRSDK.instance lets you ask the host channel to deliver a push / chatbot message to the player at a future time — the classic “come back tomorrow” retention prompt. Best support is on Facebook Instant; other channels may no‑op.
- Check
canScheduleNotifications()— is the channel capable right now? - Call
subscribeNotifications()the first time the player opts in. - Call
scheduleNotification(config)to queue a specific message.
Check availability
Section titled “Check availability”Only expose your “remind me” UI when this is true — otherwise tapping does nothing.
Subscribe the player
Section titled “Subscribe the player”Call the first time the player turns your reminder toggle on. Safe to call again later; it’s a no‑op once subscribed.
Schedule a message
Section titled “Schedule a message”When the player taps through, your game boots with entrypoint data reflecting the push — use entrypoint to route them into the right screen.